Friday, May 25, 2001

The difficulty factor is a big one. I have a simple approach to games: If it looks like work, and feels like work, it is not a game. For this reason I don't like chess. I am too intimidated by the inferred intellectual yardstick it represents. I feel stressed and like I have something to prove. Video games do not challenge me on that level, but it does seem like a ridiculous waste of time to play any game with a manual over 30 pages and more than 8 key combinations. Give me Gauntlet II, or Mah Jong, or a shooting game. Fun, not brain surgery. MidEvil was good, easy to learn, but interesting enough to keep you coming back.
 
posted by Holly at 11:12 AM link/comments

Comments: Post a Comment